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If you play
a Hammond organ in a large, reverberant room, the room acoustics will,
during the buildup of the room's natural reverberation, slightly soften
the attacks of the tones, and the reverberation will provide both a sustaining
action and a gradual decay, this essentially eliminating the Hammond's
instant-on, instant-off characteristics. Hammond to a significant degree
overcame the key click problem by designing their amplifiers and speaker
systems to be effective only up to 6kHz which is the highest frequency
that the instrument can produce. There is no need to go beyond that. The
key clicks, on the other hand, consist of a very short burst of high frequencies
going right up to the limit of human hearing. Therefore, by making the
amplification and speaker system unresponsive above the highest notes
or pitches that the instrument can produce, the key clicks can be made
less noticeable. However, if a Hammond went to a small room rather than
a large, reverberant room, the instant-on, instant-off characteristic
was still a problem.
Hammond engineers therefore developed an
artificial reverberation unit whose purpose was to create a reverberation
effect such as that which you would encounter in a large room or hall,
and to apply this effect to the signals at the speaker cabinets, thereby
overcoming what was otherwise a real problem.
Hammond discovered that you could use coil
springs to simulate reverberation. In order to do this, there has to be
a transducer at each end of the spring. At one end, the electrical signal
goes in and gets converted to mechanical energy, which in this system
literally shakes or vibrates the spring in an exact replica of the electrical
signal fed into it. At the other end, a similar transducer converts the
mechanical motion of the spring back to electrical energy, thereby developing
an electrical signal that copies the vibration of the spring.
Because these mechanical vibrations travel
relatively slowly in a spring, you do not need a spring more than perhaps
two to three feet long to introduce a delay in the sound, similar to an
acoustic echo in a room. Furthermore, at each end of the spring, the signal
(mechanical vibration at this point) gets reflected back and forth along
the spring, thus the spring sustains or reverberates the signal as large
rooms and halls do with their multiple echoes that blend together to form
a smooth reverberation effect. .
The picture below is a diagrammatic representation
of a single spring used as an artificial reverberation producer.
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Figure
27, left. This diagram shows, in simp-lified form, the basic
elements of an artificial reverberation unit based upon a coil spring.
To be effective, the wire from which the spring is wound should be of
fairly small gauge, and the individual turns of the spring must not touch
each other.
At the top of the spring, a transducer converts
the incoming electrical signal from the Hammond con-sole to a mechanical
sig-nal which is applied to the spring, vibrating it slightly. In actual
practice, the vib-rations are very minute. You would not see any-thing
moving or vibrating if you watch the unit in action.
At the other end, a similar transducer con-verts
the minute mech-anical vibrations in the spring back to an elec-trical
signal which is then mixed with the original signal and the composite
goes to a power amplifier and then to the speakers.
Although seemingly simple in principle,
there are a number of important criteria which must be met in order for
a spring re-verb unit to be successful. The earliest Hammond reverb units
were just borderline, but they were, nevertheless, a decided improvement
as compared with the use of no such device in a small room.
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